Site map
Every page on SugarMount in one place: app pages and help articles, AX notes by topic, and the privacy policies.
Main pages
Apps and help
Photo & video
- SugarAlbum (Easy Video Maker)
- Compress Image (SugarCompress)
- Flip & Rotate Image (SugarFlip)
- Convert Image JPG PNG WEBP (SugarConvert)
Documents & text
Everyday
Games
All AX notes
Working with agents 7 pages
- Several Claude Code sessions, one repo: the file owner table, checked against 13 merges October 29, 2026
- Three agent designs, three judges: the market judge alone would have picked the one that crashed on every KakaoTalk file October 27, 2026
- Commits without a Co-Authored-By trailer: the agent made 26 of the 29 we could check October 26, 2026
- Running an AI marketer on a schedule four times a day: the permission table that leaves money, accounts and policy to a person October 23, 2026
- 84 agents reviewed a release: three refuters per finding, and only the 20 survivors got fixed October 22, 2026
- "Use hundreds of agents" in practice: 10 workstreams, 59 commits in a day, three running at once October 21, 2026
- How to write AGENTS.md: only the rules an AI coding agent gets wrong October 18, 2026
Testing and release 8 pages
- A shared LLM cache could have frozen a prompt injection: the blind A/B that let us stop sending context October 27, 2026
- AI coding agents and secrets: one rule in chat, logs and token permissions, and the two exceptions a copied masking regex missed October 26, 2026
- What "100% E2E pass" really meant: deleting seven runners with zero expect() calls October 25, 2026
- We built an edit feature and shipped it switched off: the HWP save gate that caught a form-field bug October 24, 2026
- Our contrast checker passed while skipping 40% of the text: make it print how much it measured October 22, 2026
- 3,066 green tests hid a line that breaks opening the database: checking tests by deleting the guard October 20, 2026
- The agent said it was tested. The game crashed on the first tutorial tap: a missing VIBRATE permission and the fresh-install monkey test October 19, 2026
- What to check before shipping an AI-built Android app: the release gate and an R8 crash October 18, 2026
Android development 12 pages
- Pre-gzipping Android assets, measured: zero APK savings, and .pack.gz became .pack with a FileNotFoundException October 31, 2026
- A market:// link opens a store chooser on SKT-sold Samsung phones: set the Play package first October 31, 2026
- A splash that never moved on: addOnCompleteListener(this) and onStop October 31, 2026
- "6.7" < "6.11" is false: comparing Remote Config versions as strings froze content updates October 30, 2026
- R8 kept 5 AdMob test IDs in our release build: one listOf().any line and a dex count October 29, 2026
- 16 KB page size support: a blue tint that only NDK 27 and 29 produced, and 12 .so files measured again October 28, 2026
- A launch crash only on Android 7: one java.time call in a shared module and a NewApi lint gate October 26, 2026
- Android showed some Hangul as blank gaps: NanumSquare's cmap claimed 11,172 syllables but drew only 2,479 October 23, 2026
- androidx.pdf beta01 runs your Application.onCreate a second time, in an isolated process, and the PDF silently never opens October 22, 2026
- Jetpack Compose splits Korean between syllables, but the stacked 'R/u/l/e' label came from how a Row measures October 21, 2026
- Play Console said our DEX was 39% optimized. The culprit was a keep rule for an SDK we never used October 20, 2026
- Building an Android HWP viewer: rhwp in a WebView, measured on 222 documents October 19, 2026
Game development 4 pages
- A reverse-construction generator and the gate behind 1,100 arrow-puzzle levels October 30, 2026
- Testers said the time was "too long, so it's easy": checking that with a simulation before cutting puzzle par times by 30% October 28, 2026
- Puzzle game day-one churn: per-device event timelines, exact board math and four walls in chapter one October 24, 2026
- Block puzzle difficulty: how simulation bots caught a game you could never lose October 19, 2026
Play Store and monetization 3 pages
- A month of 'temporary error': our subscription details screen never waited for products, and 1 of 16 users started checkout October 29, 2026
- GA4 said 19 installs yesterday and 8 were real: filtering out test phones and Play pre-launch and review devices October 27, 2026
- A 20% staged rollout went out at 100%: a completed release in the Play Publisher API cannot go back to staged October 21, 2026
Website and search 4 pages
- Structured data after FAQ rich results ended: what we kept for GEO October 28, 2026
- A static site that several AI agent sessions edit: one --check gate before every commit October 25, 2026
- Privacy policy AI processing location (cross-border transfer): a notice fixed twice in one day, then tied to code October 23, 2026
- Every sitemap lastmod had the same date: deriving modified dates from a content hash October 20, 2026
Retrospectives and numbers 4 pages
- Daily users rose after the redesign while organic D1 retention fell from 15.2% to 11.2% October 30, 2026
- We built three photo apps before checking the market: this year's new apps had a median of 1,166 installs October 25, 2026
- A year of AI coding in 701 commits: from "complete" to cause and verification October 24, 2026
- How we shipped four Android apps in 20 days with an AI coding agent October 18, 2026
Privacy policies
- AXFamily Privacy Policy
- AXFamily Terms of Service
- Arrow Knots Privacy Policy
- Block Turn Privacy Policy
- CarDrawer Privacy Policy
- CarDrawer Terms of Service
- CarDrawer processors and sub-processors
- Compress Image Privacy Policy
- Convert Image JPG PNG WEBP Privacy Policy
- Delete your AXFamily account
- Delete your CarDrawer account
- Flip & Rotate Image Privacy Policy
- HWP Viewer SugarDoc Privacy Policy
- SugarAlbum Privacy Policy
- SugarCard Privacy Policy
- SugarClip Privacy Policy
- SugarSpeller Privacy Policy
- TrimBox Privacy Policy
- Website privacy policy (ads and cookies)